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Post by Asaemon on Nov 29, 2021 18:12:51 GMT 1
10. Events
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Post by Asaemon on Nov 29, 2021 18:13:04 GMT 1
11. TV Shows
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Post by Asaemon on Nov 29, 2021 18:13:19 GMT 1
12. Tribute Shows
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Post by Asaemon on Nov 29, 2021 18:13:37 GMT 1
13. Narratives
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Post by Asaemon on Nov 29, 2021 18:13:55 GMT 1
14. Broadcasters
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Post by Asaemon on Nov 29, 2021 18:14:11 GMT 1
15. Broadcaster Changes
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Post by Asaemon on Nov 29, 2021 18:14:26 GMT 1
16. Broadcaster Deals
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Post by Asaemon on Nov 29, 2021 18:14:41 GMT 1
17. Media Groups
A media group is a collection of TV Networks. It is used primarily for network-owned promotions so that they can move around all the networks within a group.
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Post by Asaemon on Nov 29, 2021 18:14:55 GMT 1
18. WORKERS 18.1 Worker Status Active Wrestlers
| Used for active wrestlers.
| Semi-Active Wrestler
| Used for occasional wrestlers or special attractions (like midgets or celebs).
| Non Wrestler
| Used for non wrestler roles.
| Out of the Business
| Retired from the business. Can't be used in a wrestler role or a non wrestler role.
| On Hiatus
| Taking a break from the business.
| Retired Wrestler
| Retired wrestler that can be used in a non wrestler role.
| Deceased
| Deceased workers.
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18.1 Worker Skills
With all the statistics, 100 is the best rating, 0 is the worst.
Brawling | This is how good the worker is at producing high quality brawling-style matches.
| Puroresu | This is how good the worker is at producing high quality Strong Style matches, which is the Japanese-style of realistic looking blows and holds.
| Hardcore
| This is how good the worker is at producing high quality hardcore matches, which are matches that involve lots of weapons and chaotic fighting.
| Chain Wrestling
| This is how good the worker is at producing high quality chain wrestling matches, that is doing long unbroken sequences of holds.
| Mat Work
| This is how good the worker is at producing high quality mat wrestling matches. Those are matches that are done mainly on the canvas, with plenty of holds and counter holds.
| Submission
| This is how good the worker is at producing high quality submission-based matches.
| Aerial
| This is how good the worker is at producing high quality high flying matches, that is matches that involve lots of top turnbuckle attacks, dives to the outside, etc.
| Flashiness
| This is how flashy the worker is in the ring. For example, a worker whose style is fast paced and involves lots of flips and amazing moves has the fans on their feet a lot, and that would be very flashy.
| Basics
| The fundamentals. This measures the workers basic wrestling ability - his footwork, his ability to land correctly without hurting himself or his opponents, etc.
| Psychology
| Telling the story in the ring! This is how good the worker is at both keeping the fans interested in the match, and making the match flow correctly.
| Safety
| This is how safe the opponent is when handling his opponent. Someone with a low Safety rating is more likely to drop the opponent the wrong way and hurt them. A high rating means that the worker is a "safe hand" and rarely causes injuries.
| Consistency
| A high consistency rating means that the worker produces his best performance every match. A low rating means they are unpredictable, and sometimes will perform much lower than their true abilities, for no apparent reason.
| Selling
| Bumping! This is how good a worker is at making his opponent's moves look like they genuinely hurt. This is tied to the Psychology stat, as you cannot really tell a good story without being able to make your opponent's offence look good.
| Atheticism
| This measures a worker's natural athletic ability (such as speed, strength, and agility that are characteristic of an athlete).
| Power
| This is how physically strong the wrestler is. | Stamina
| This measures a worker's stamina. The higher it is, the longer he can wrestle without getting exhausted.
| Toughness
| This is how genuinely tough a worker is. The tougher he is, the less he lets pain slow him down, and the better he would be in a real life fight. | Resilience
| This is a measure of how resistant to injury a worker is. The higher the value, the less likely he is to get injured. The higher the value, the less the worker will get injured. Most workers would have about 80% in this category unless they had a track record for getting injured.
| Microphone
| This is how good the worker is at using the microphone to deliver interviews and promos.
| Charisma
| Aura! This is how charismatic the worker is. | Acting
| This is how good the worker is at pure acting.
| Star Quality
| Star power or the "X- factor". Natural presence. A compination of look and mannerism that is not covered by Sex Appeal, Charisma or Microphone.
| Sex Appeal
| Looks! The worker’s physical attractiveness.
| Menace
| Intimidation. This measures how menacing a worker looks. The higher it is, the more he looks genuinely tough, and so the more he can convince fans he's really going to do some damage.
| Announcing
| His ability to do play-by-play.
| Colour
| The worker's skill at providing colour commentary.
| Refereeing
| His ability to referee matches. The rating would need to be around the same as the matches he would be working; for example, if the referee is regularly involved with matches that get 80% ratings, he would need to have a score of around that in order not to cause a penalty.
| Respect
| Wrestling experience. 1-35 means the worker is a young lion (rookie). This is a measure of how highly regarded the worker is by his peers. A high rating means he is very respected, and so he would make a good road agent.
| Reputation
| This measures the worker's reputation in terms of his behaviour. 50% is the default level for a rookie. It will increase to 100% as the worker has done nothing wrong, and go down for things like showing up late or getting into fights.
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18.2 How to set Star Quality in Total Extreme Wrestling
Icon | 93-100 | Very top level guy, potentially bigger than the sport. | Huge Star | 85-92 | Top level main event draw during mid or low periods. | Star | 78-84 | Lower tier main event guy. | Draw | 71-77 | Potentially low-end main eventer.
| Well Known | 63-70 | Cult level main event guy, upper midcarder in top promotion. | Recognizable | 58-62 | Established name, featured TV performer, not a main eventer at national level. | Regional Star | 41-57 | Main eventer in regional fed, mid-level guy in national fed. | Regional Level | 21-40 | Has a recognized name/gimmick, name spelled correctly in dirtsheets, midcard in regional fed. | Unknown | 1-20 | Jobber, low level guy in regional feds. |
18.3 Worker Sizes
Examples are rough guidelines; Size actually takes into consideration height, weight and body shape. Giant | Special cases | These are the absolute biggest people in the world, who are well over the 400lb mark, and usually pretty tall too. These would be the sumo wrestlers and seven foot tall monsters who nobody can slam.
| Super Heavyweight | 380lb + | These would be wrestlers who are physically huge, to the extent that they're not very quick on their feet, and become quite slow and plodding. They are the workers who usually need several people working together to get them out of battle royals.
| Big Heavyweight | 320 – 380lbs |
| Heavyweight | 290 – 320lbs | These are the guys who are big enough to impress with their sheer size, but are still able to move around with pretty good agility.
| Light Heavyweight | 260 – 290lbs | These are the people who can outpower middleweights, but who while physically impressive, are not jaw-droppingly big like the Large Heavyweights.
| Middleweight | 230 – 260lbs | This would be the bulk of the male competitors. These are the people who can easily overpower their Lightweight peers.
| Lightweight | 180 - 230lbs
| Most male wrestlers under 230lbs, large female wrestlers | Small | 140 - 180lbs
| Unusually small male wrestlers, female wrestlers. | Very Small |
- 140lbs
| Smaller female wrestlers, small male non-wrestlers and midgets.
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18.4 Body Shapes
Examples are rough guidelines. Average
| Arn Anderson, Bobby Eaton or Steven Regal
| Skinny
| The Mulkey Brothers or 1-2-3 Kid.
| Toned
| Alex Wright or Disco Inferno
| Muscular
| Sting, Sid Vicious or Hulk Hogan
| Ripped
| Lex Luger or The Warrior
| Flabby
| Any out of shape mullet wearing jobber
| Bulky
| Jim Duggan, Scott Norton or Vader
| Obese
| Yokozuna or Earthquake
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18.5 Worker Style
Regular Wrestler | This worker doesn't have a specific style, he just wrestles. | Entertainer | This worker is an entertainer first and foremost, so he plays to the crowd a lot. | Strong Style
| This worker uses realistic looking blows and holds, in a very Japanese manner.
| Spot Monkey
| This worker uses lots of super high flying moves and crazy dives, and doesn't spend a lot of time doing transition moves.
| Cruiserweight
| This is a wrestler, usually a small guy, who uses a lot of high flying moves, but with more transitions and logic than a Spot Monkey would use.
| Luchador
| This is the traditional Mexican style of wrestler, usually very fast with good technique.
| Japanese Junior
| This is a Japanese-style smaller wrestler, who mixes high flying with great technical skills.
| Technician
| This is a worker who primarily uses holds and suplexes to beat people, rather than strikes.
| MMA Crossover
| This is a worker who used to be involved in Mixed Martial Arts, and so uses a hyper-realistic style of fighting, with strikes and submissions.
| Brawler
| This is a worker who likes to use his fists to brawl his way to victory.
| Psychopath
| This is a worker who is crazy, and uses weapons based brawling. Very often they have no regard for their own well being, and will hurt themselves during moves.
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18.6 PopularityWorker can be between 0% (unknown) to 100% (famous) in each. This is a measure of how well he is known by the wrestling public. The more well known he is, the more fans will react to him, and the more likely they are to buy tickets to see him.
18.7 Contract Type There are three types of contract. "Written" means that the worker is exclusive to one promotion, and gets paid a monthly amount regardless of how much he wrestles. "Pay-Per-Appearance" (PPA for short) means that the worker is not exclusive, and only gets paid when he works a show (although workers can have Downside agreements in their contract, which means they will receive a set amount at the end of the month if they haven't earned a certain amount that month). "Exclusive Pay-Per-Appearance" is the same as a regular PPA, except that the worker is exclusive to that one promotion.
18.8 Creative Control If a worker has creative control, he can over-rule booking decisions, refusing to do certain actions. Only the very top workers can get this clause, as it limits a booker.
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Post by Asaemon on Nov 29, 2021 18:55:04 GMT 1
19. Worker Relationships
Relationship Types Blood Relative | This means they are close family, such as between parents and children. | Family Feud
| This means that two blood relatives currently do not get along. | Married | Two workers who are married. | Engaged
| Two workers who are engaged to be married.
| Dating
| Two workers who are dating.
| Divorced
| Two workers who are divorced.
| Split Up
| Two workers who dated but have since broken up. This should only be assigned if there is still bad feelings between them, otherwise it can be ignored. | Loyalty
| This is for when a worker has a loyalty to a specific booker or owner, or vica versa.
| Protege
| This is when one worker acts as a mentor to another. It does not mean that they were trained by them, although this is often coincidentally the case, it means the mentor has taken the other worker under his wing, and is teaching him about the business and trying to help him succeed. A mentor - protege relationship can result in worker performance and worker skill boosts.
| Strong Friendship
| This is when two workers have a strong friendship. This should only be used for truly strong friendships, and not for every single friendship he has.
| Best Friend
| This is for workers who are best friends.
| Simmering Tension
| This means that there is currently some tension between two workers; if nothing happens to cause it to go any further within six months, the relationship will automatically disappear. | Strong Dislike
| This is when two workers have a very strong dislike to each other. It should only be used for very strong cases, and not to record every single argument the worker has ever had.
| Hatred
| This is for when two workers have an outright hatred for each other, and will barely even talk.
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